Here’s your chance to come watch a legend in action. World Champion drifting legend Vaughn Gittin, Jr, who drives his own creation—and one of the most iconic cars in all of motor-sports, a 900hp Ford Mustang RTR in the US-based Formula Drift Championship—will get behind the wheel of the Airtec Project CARS Ford Fiesta at Croft Motor Circuit this weekend, and you’re invited to come watch the fun.
Project CARS Vehicle Lead Casey Ringley gets to grips with the Cadillac ATS-V.R.
The ATS-V.R replaced the Corvette-sounding V8 with a twin-turbo V6 as Cadillac responded to the arrival of GT3-spec’ cars in the Pirelli World Challenge. In 2014, the V8 Cadillac won the PWC championship, and this—a GT3 ready car—was the Cadillac they used to try and defend their title.
Telemetry is the science behind the whispered secrets of the black arts of setup engineering. If you’ve ever seen any top-level racing series on TV, you’ll surely have noticed drivers and engineers hunched over security-protected screens involved in hush-hush, hands-over-lips conversation. What are they sharing?
Secrets as revealed via telemetry analysis. Want to know who is the real number one in any team? He’s the guy whose telemetry is not being shared with his team-mate because there’s nothing more revealing than a telemetry dump.
Experience the inspirational story of a race car driver’s battle to beat cerebral palsy and his quest to achieve his racing dreams in Inspired to Drive – The Nicolas Hamilton Story.
Inspired to Drive – The Nicolas Hamilton Story is the true story of how a kid born with cerebral palsy went on to swap his wheelchair for the seat of a race car in the cut-throat world of motorsport.
With its ongoing appeal and ever-growing fan base, and following on from the critical acclaim of the original core game released in May 2015, developers Slightly Mad Studios, and worldwide publisher BANDAI NAMCO Entertainment Europe, are pleased to announce the upcoming release of Project CARS Game Of The Year Edition on PlayStation®4, Xbox One, and PC.
Slightly Mad Studios are thrilled to announce that accomplished race car driver Nicolas Hamilton will continue to serve as Handling Consultant for the studio’s developing Project CARS 2 title.
Continuing his excellent work that started during the development phase of Project CARS, Nicolas will again be assisting the development team with his highly-precise feedback on car handling and share his vast knowledge & experience with the all the members in the busy World of Mass Development forums.
Following Project CARS’ smashing success around the globe, Slightly Mad Studios are proud to announce the second title to be funded & developed by their innovative World of Mass Development portal: Project CARS 2.
World of Mass Development once again allows gamers around the world to help shape & develop an AAA racing title, giving every interested gamer the chance to follow the development process from up close by getting access to regular development builds and vote on key decisions regarding the title’s development.
Slightly Mad Studios are delighted to announce a major new addition to their highly-skilled workforce as Rod Chong has been appointed the studios’ new Chief Operating Officer.
Coming from a diverse background in motorsports, music videos, advertising and media arts, Chong joined SimBin Ltd as a lead producer on the GT Legends sim game in 2004, before moving to Electronic Arts, leading the creation of urban and automotive culture elements for the Need for Speed franchise.
Our incredibly-taletend World of Mass Development member JonZ has created a jaw-dropping Project CARS video trailer that will knock you off your chair!
Titled “Louder Than Words”, the six-minute video is a must watch for all Project CARS lovers and those who (for some reason..) still need to be convinced!
Slightly Mad Studios have released the first content pack for their best-selling Project CARS title, launching PROJECT CARS ON DEMAND.
PROJECT CARS ON DEMAND is our commitment to keeping Project CARS up-to-date with the greatest, freshest, and most critical content whilst also allowing players to pick and choose the cars & tracks they want – without being locked in to a pre-paid scheme.